Sale! DesignerIori Tsukinami ()Publisher Moaideas Game DesignPlayers3-4Playtime30-60minsSuggested Age12and upAdditional Info180901/jorakuhttps://boardgamegeek.com/forum/1688662/joraku/reviewsNote: This game is in EnglishJoraku, an ancient Japanese word commonly
| Designer | Iori Tsukinami () |
| Publisher | Moaideas Game Design |
| Players | 3-4 |
| Playtime | 30-60mins |
| Suggested Age | 12and up |
| Additional Info | 180901/jorakuhttps://boardgamegeek.com/forum/1688662/joraku/reviews |
Note: This game is in English
Joraku, an ancient Japanese word commonly used before the Edo period, which means Going to Kyoto.
Specifically, during the Sengoku period, Joraku refers to the act of local warlordsthe Daimyo marching their armies toward Kyoto, to “protect the Shogun and Emperor from other rogue lords” and ultimately rule in their place.
Onward to Kyoto! Take command of your army, and defeat every Daimyo blocking the way! March on! To victory! March on! Kachidoki!
Joraku is a trick-taking area control game. Outwit your opponents with tactical card play, use your loyal Samurais to bid control of areas and build prestige. Only the Daimyo with the highest reputation and the biggest stick can rule Japan!
Round Overview
Repeat 1~3 until all cards in hand are played.
Rank influence of players in each area, earn Reputation Points based on the score charts on the map.
The game lasts for 3 rounds, and the player with the highest RP wins.
The points given in each area will be different for every round.
Your Samurai cubes will stay on the map between rounds, so plan for the future when you place them.
$25
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