Sale! They Say Everyone Has a Game Inside ThemAlmost everyone whos ever played a game has had an idea for how to make it better. To tweak it, improve it, or even build something new from its miniatures, cards, cubes, and concepts.We think making games is awesome
They Say Everyone Has a Game Inside Them
Almost everyone whos ever played a game has had an idea for how to make it better. To tweak it, improve it, or even build something new from its miniatures, cards, cubes, and concepts.
We think making games is awesome. We believe it’s one of the most challenging, fun, rewarding things you can do. If youve ever thought about making a game of your own, we want to help.
We madeThe White Boxfor you.
Learn, Plan, and Prototype
The White Boxis a learning, planning, and prototyping tool for tabletop game designers.
Inside youll findThe White Box Essays, a book of 25 essays on game design and production. It covers subjects like where to find a great concept, how to use randomness, what to ask playtesters, whether you should self-publish, how to crowdfund wisely, and what to do at game conventions.
The White Boxalso contains a ton of components to get you designing right away:
If you believe designing board and card games sounds challenging, rewarding, and fun,The White Boxis for you.
Get the Game In Your Head Onto the Table
The White Boxis a co-production ofGameplaywrightand Atlas Games, in cooperation withCartamundi. Atlas Games distributes physical editions ofThe White Box, while digital editions are available via Gameplaywright in PDF, EPUB, Kindle, and audiobook formats.
$25
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